; Single Player menu
name=sp
pos=0,0

quad mat=sp01.tga pos=0,224 size=256,256 
quad mat=sp02.tga pos=256,224 size=256,256 
quad mat=sp03.tga pos=512,224 size=128,256 
quad mat=sp04.tga pos=0,96 size=256,128 
quad mat=sp05.tga pos=256,96 size=256,128 
quad mat=sp06.tga pos=512,96 size=128,128 
quad mat=sp07.tga pos=0,32 size=256,64 
quad mat=sp08.tga pos=256,32 size=256,64 
quad mat=sp09.tga pos=512,32 size=128,64 
quad mat=sp10.tga pos=0,0 size=256,32 
quad mat=sp11.tga pos=256,0 size=256,32 
quad mat=sp12.tga pos=512,0 size=128,32 

; Widescreen
quad mat=widescreen_black_256x256.tga pos=-256,224 size=256,256
quad mat=widescreen_black_256x256.tga pos=640,224 size=256,256
quad mat=widescreen_black_256x128.tga pos=-256,96 size=256,128
quad mat=widescreen_black_256x128.tga pos=640,96 size=256,128
quad mat=widescreen_black_256x64.tga pos=-256,32 size=256,64
quad mat=widescreen_black_256x64.tga pos=640,32 size=256,64
quad mat=widescreen_black_256x32.tga pos=-256,0 size=256,32
quad mat=widescreen_black_256x32.tga pos=640,0 size=256,32

; various buttons
element button name=spNewButton pos=228,341 size=182,38  bitmap=spNewButton rollover=spNewButtonOver depressed=spNewButtonDep
element button name=spLoadButton pos=228,300 size=182,38  bitmap=spLoadButton rollover=spLoadButtonOver depressed=spLoadButtonDep
element button name=spMainMenuButton pos=228,223 size=182,38  bitmap=spMainMenuButton rollover=spMainMenuButtonOver depressed=spMainMenuButtonDep

