Particle
{

//	fps	"30"
//	loop	"1"

	
//	spawn
	{
		particle	"D_Potence_1bp_bodyGlow"
		rate		"15"
	}
	
//	spawn
	{
		particle 	"D_Potence_1BP_BodyGlow2"
		rate 		"30"

	}

//	spawn
	{
		particle	"D_Potence_1bp_bodyGlow3"
		rate		"30"
	}
}

