//Attach Type: Bone Tree


Particle
{
//loop "1"	


//	spawn
	{
		particle "D_Fortitude"
		rate "100"
		phi "-180~180"
		theta "0~360"
		z	"0"
		radius "0 "
	}

//	spawn
	{
		particle "D_Fortitude2"
		rate "100"
		phi "-180~180"
		theta "0~360"
		z	"0"
		radius "0 "
	}
}
