// Presence:
DisciplineTgtList
{



// ---------------------



// Presence: Level 1
DisciplineTgt
{
	"Name"		"Présence-1"
	"InternalName"	"Presence_Level1"

	"Discipline"	"Presence"
	"Level"		"1"

// _VF_ Mods Clan adds-on 2_10 for 1_6fr JPSO 05/07/2005
//	"BloodCost"		"1"
	"BloodCost"		"0"
// changes end
	"Overt"		"0"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"0.5"

	AoE
	{
		"Range"	"150"
		"Source"	"Self"		// Self/Target
		"Affects"	"Radius"		// Target/Radius:#/Cone:#
		"MaxRadius"	"150"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Cast_Emitter1"
			"AttachType"	"BoneTree"
			"AttachName"	""
		}

		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Nova_Emitter1"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Spine"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Hud_Emitter1"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau1)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Player_Supernatural
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau1)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau1)"
		}

		Effect_Tgt_Instant
		{
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"Duration"			"3"	// In order to play particles/etc.

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"Duration"			"-1"
	}
}



// ---------------------



// Presence: Level 2
DisciplineTgt
{
	"Name"		"Présence-2"
	"InternalName"	"Presence_Level2"

	"Discipline"	"Presence"
	"Level"		"2"

// _VF_ Mods Clan adds-on 2_10 for 1_6fr JPSO 05/07/2005
//	"BloodCost"		"1"
	"BloodCost"		"0"
// changes end
	"Overt"		"0"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"0.5"

	AoE
	{
		"Range"	"250"
		"Source"	"Self"		// Self/Target
		"Affects"	"Radius"		// Target/Radius:#/Cone:#
		"MaxRadius"	"250"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Mapping
			{
				"Chance"	"10%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Mapping
			{
				"Chance"	"10%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Cast_Emitter2"
			"AttachType"	"BoneTree"
			"AttachName"	""
		}

		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Nova_Emitter2"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Spine"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Hud_Emitter2"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}
	}



	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau2)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Player_Supernatural
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau2)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau2)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human_Mesmerized
	{
		"InheritFrom"		"Hit_Human"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"
		"Knockback"	"50%"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"Duration"			"3"	// In order to play particles/etc.

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"Duration"			"-1"
	}
}



// ---------------------



// Presence: Level 3
DisciplineTgt
{
	"Name"		"Présence-3"
	"InternalName"	"Presence_Level3"

	"Discipline"	"Presence"
	"Level"		"3"

// _VF_ Mods Clan adds-on 2_10 for 1_6fr JPSO 05/07/2005
//	"BloodCost"		"2"
	"BloodCost"		"0"
// changes end
	"Overt"		"1"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"0.5"

	AoE
	{
		"Range"	"350"
		"Source"	"Self"		// Self/Target
		"Affects"	"Radius"		// Target/Radius:#/Cone:#
		"MaxRadius"	"350"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural_NoEffect"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Cast_Emitter3"
			"AttachType"	"BoneTree"
			"AttachName"	""
		}

		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Nova_Emitter3"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Spine"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Hud_Emitter3"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau3)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Player_Supernatural
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau3)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau3)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human_Mesmerized
	{
		"InheritFrom"		"Hit_Human"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"
		"Knockback"	"50%"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Supernatural
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
		"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau1)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"Duration"			"3"	// In order to play particles/etc.

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"Duration"			"-1"
	}
}



// ---------------------



// Presence: Level 4
DisciplineTgt
{
	"Name"		"Présence-4"
	"InternalName"	"Presence_Level4"

	"Discipline"	"Presence"
	"Level"		"4"

// _VF_ Mods Clan adds-on 2_10 for 1_6fr JPSO 05/07/2005
//	"BloodCost"		"3"
	"BloodCost"		"0"
// changes end
	"Overt"		"1"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"0.5"

	AoE
	{
		"Range"	"500"
		"Source"	"Self"		// Self/Target
		"Affects"	"Radius"		// Target/Radius:#/Cone:#
		"MaxRadius"	"500"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

//			Mapping
//			{
//				"Chance"	"15%"
//				"HitTable"	"Hit_Human_Afraid"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Mapping
			{
				"Chance"	"10%"
				"HitTable"	"Hit_Supernatural_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"10%"
				"HitTable"	"Hit_Supernatural_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

//			Mapping
//			{
//				"Chance"	"10%"
//				"HitTable"	"Hit_Human_Afraid"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"10%"
				"HitTable"	"Hit_Supernatural_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Cast_Emitter4"
			"AttachType"	"BoneTree"
			"AttachName"	""
		}

		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Nova_Emitter4"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Spine"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Hud_Emitter4"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau4)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Player_Supernatural
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau4)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau4)"
		}

		Effect_Tgt_Instant
		{
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human_Mesmerized
	{
		"InheritFrom"		"Hit_Human"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"
"Knockback"	"50%"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Human_Afraid
	{
		"InheritFrom"		"Hit_Human"

		"AI_Schedule"		"SCHED_TROIKA_D_AFRAID"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Afraid_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau2)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural_Mesmerized
	{
		"InheritFrom"		"Hit_Supernatural"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"
"Knockback"	"50%"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"Duration"			"3"	// In order to play particles/etc.

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"Duration"			"-1"
	}
}



// ---------------------



// Presence: Level 5
DisciplineTgt
{
	"Name"		"Présence-5"
	"InternalName"	"Presence_Level5"

	"Discipline"	"Presence"
	"Level"		"5"

// _VF_ Mods Clan adds-on 2_10 for 1_6fr JPSO 05/07/2005
//	"BloodCost"		"3"
	"BloodCost"		"0"
// changes end
	"Overt"		"1"
	"SupernaturalLvl"	"0"
	"RecoveryTime"	"10"

	AoE
	{
		"Range"	"700"
		"Source"	"Self"		// Self/Target
		"Affects"	"Radius"		// Target/Radius:#/Cone:#
		"MaxRadius"	"700"
		Affects_Filters
		{
			"Critter"		"1"
			"No_Self"		"1"
			"No_Friends"	"1"
		}


		// Tables:
		Affects_Table
		{
			Affects_Filters
			{
				"Invulnerable"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Invulnerable"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"	"1"
				"Player"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"Player"		"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Player_Supernatural"
			}
		}

//
// ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"0"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

//			Mapping
//			{
//				"Chance"	"15%"
//				"HitTable"	"Hit_Human_Afraid"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"1"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_1"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"2"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_2"
			}
		}		

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"3"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_3"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"4"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_4"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"5"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_5"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"6"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_6"
			}
		}	

		Affects_Table
		{
			Affects_Filters
			{
				"DisciplineStrata"	"7"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Strata_7"
			}
		}	

//
// ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
//

		Affects_Table
		{
			Affects_Filters
			{
				"Human"		"1"
				"NonCombatant"	"1"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

//			Mapping
//			{
//				"Chance"	"15%"
//				"HitTable"	"Hit_Human_Afraid"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Human"		"1"
				"Combatant"		"1"
			}

			Mapping
			{
				"Chance"	"25%"
				"HitTable"	"Hit_Human_Mesmerized"
			}

//			Mapping
//			{
//				"Chance"	"15%"
//				"HitTable"	"Hit_Human_Afraid"
//			}

			Default_Mapping
			{
				"HitTable"	"Hit_Human"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Supernatural"	"1"
				"No_Boss"		"1"
			}

			Mapping
			{
				"Chance"	"20%"
				"HitTable"	"Hit_Supernatural_Mesmerized"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Supernatural"
			}
		}

		Affects_Table
		{
			Affects_Filters
			{
				"Boss"	"1"
			}

			Default_Mapping
			{
				"HitTable"	"Hit_Boss_NoEffect"
			}
		}
	}

	Effect_Src_Instant
	{
		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Cast_Emitter5"
			"AttachType"	"BoneTree"
			"AttachName"	""
		}

		Particle_ThirdPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Nova_Emitter5"
			"AttachType"	"BoneSinglePoint"
			"AttachName"	"Bip01 Spine"
		}

		Particle_FirstPerson
		{
			"Entity"		"disc_particle"
			"RateMin"		"1.0"
			"OpacityMin"	"1.0"
			"SizeMin"		"1.0"
			"ParticleName"	"D_Presence_Hud_Emitter5"
			"AttachType"	"ScreenCenter"
			"AttachName"	""
		}
	}


	// Effects:
	Hit_Invulnerable
	{
	}

	Hit_Player_Human
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau5)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Player_Supernatural
	{
		"Duration"			"-1"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau5)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau5)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Human_Mesmerized
	{
		"InheritFrom"		"Hit_Human"
"Knockback"	"50%"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Human_Afraid
	{
		"InheritFrom"		"Hit_Human"

		"AI_Schedule"		"SCHED_TROIKA_D_AFRAID"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Afraid_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural
	{
		"Duration"			"-1"
//		"AI_Schedule"		"SCHED_TROIKA_D_DAZE"
//		"Gesture_Anim"		"ACT_PRESENCE_DAZED"
//		"Gesture_Duration"	"1.00" //"2.45"
"Flinch"	"50%"

		TraitEffect
		{
			"Effect"	"Discipline (Présence-Niveau3)"
		}

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Daze_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}
	}

	Hit_Supernatural_Mesmerized
	{
		"InheritFrom"		"Hit_Supernatural"

		"AI_Schedule"		"SCHED_TROIKA_D_MESMERIZE"
		"AI_NPCFlag"		"D_CALM"
"Knockback"	"50%"

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Presence_Mezmerize_Emitter"
				"AttachType"	"BoneSinglePoint"
				"AttachName"	"Bip01 Head"
			}
		}

		OnInterruptSchedule
		{
			Effect_Tgt_Hit
			{
				Particle_ThirdPerson
				{
					"Entity"		"env_particle"
					"RateMin"		"1.0"
					"OpacityMin"	"1.0"
					"SizeMin"		"1.0"
					"ParticleName"	"D_Presence_Mezmerize_Broke_Emitter"
					"AttachType"	"BoneSinglePoint"
					"AttachName"	"Bip01 Head"

					"Detach"		"1"
				}

				SoundFX
				{
//					"Sound"		"Disciplines/Presence/Mesmerize_Broke.wav"
				}
			}
		}
	}

	Hit_Supernatural_NoEffect
	{
		"Duration"			"3"	// In order to play particles/etc.

		Effect_Tgt_Hit
		{
			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Thaum_Emitter"
				"AttachType"	"BoneTreeWithColors"
				"AttachName"	""
			}

			Particle_ThirdPerson
			{
				"Entity"		"disc_particle"
				"RateMin"		"1.0"
				"OpacityMin"	"1.0"
				"SizeMin"		"1.0"
				"ParticleName"	"D_Full_Resist_Generic_Emitter"
				"AttachType"	"BoneTree"
				"AttachName"	""
			}
		}
	}

	Hit_Strata_1
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_2
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_3
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_4
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_5
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_6
	{
		"InheritFrom"		"Hit_Human"
	}

	Hit_Strata_7
	{
		"InheritFrom"		"Hit_Supernatural_NoEffect"
	}

	Hit_Boss_NoEffect
	{
		"Duration"			"-1"
	}
}



// ---------------------
}

